Multi-table seating changes during play
For the first time we are doing a tournament with more than one table. I am wondering about seating as people get eliminated. Is there a hard and fast way to move a player from / to a table to balance things out? If anyone does do this, how do you decide who to move and when?
Steamboat.
Steamboat.
Comments
You look at the position of the player that just busted out from B to determine who moves from A. So, if it was UTG + 2 who just busted out, you take UTG + 2 from A and move him to B. This way, nobody complains that they just paid the blinds, and now have to pay them again, etc...
At least, that's how I do it. If you have any further questions, feel free to ask.
Now that I have made that sound complicated, it really isn't. Just keep the tables within one or 2 people of each other and people won't complain.
If you're running a big tournament, a faster way to run it is to take the person UTG and move them to the seat closest to the bb on the new table. It's faster, and no player is paying the BB twice quickly.
My preference is also to redraw seats before forming the final table.
Do you find moving people eats up the clock? What about logistical problems of moving or changing chips during tourney play?
I am assuming UTG means something like under the gun, or the next person to be BB.
Steamboat.
For large tournaments, we have a whiteboard that we write all the table numbers on and under each table number we write the name of the players at that table. When a player is eliminated, we erase that player from the board and when a player is moved, we move them on the board. It helps to have someone who isn't playing run things but if the organizer is playing, he can just get up between hands to change the board. The board makes it easy to see at a glance which tables need players moved.
Colouring up chips is best done during breaks. If you schedule a 15 minute break after each bllind increase which eliminates the need for a colour, you should have enough time to do this.
Mailman