Bristol Street Stud Series - Wed., July 27th
Bristol Street Nightclub and Casino presents...
::h:THE BRISTOL STREET STUD SERIES:d::c:
Limit Seven Card Stud Tournament
Wednesday, July 27, 2005 - 7:00pm
(doors open at 6:30pm, estimated end time: 12am)
$10 Buy-in - 24 player max
(no rebuys, no add-on)
$$$ Pay-out $$$
1st place - 45%
2nd place - 25%
3rd place - 15%
4th place - 10%
5th place - 5%
(If we get less than 20 players, we'll use a 50/25/15/10 split.)
::h:THE BRISTOL STREET STUD SERIES:d::c:
Limit Seven Card Stud Tournament
Wednesday, July 27, 2005 - 7:00pm
(doors open at 6:30pm, estimated end time: 12am)
$10 Buy-in - 24 player max
(no rebuys, no add-on)
$$$ Pay-out $$$
1st place - 45%
2nd place - 25%
3rd place - 15%
4th place - 10%
5th place - 5%
(If we get less than 20 players, we'll use a 50/25/15/10 split.)
Each player will receive 2000 chips for their $10 buyin. You are eliminated from the tourney when you lose all your chips. The tourney will not stop, except for short breaks, until one player holds all the chips. That player will be declared the 1st place finisher. The last player eliminated will be the 2nd place finisher, the second last player eliminated will be the 3rd place finisher, etc..
Late players: If you know you're going to be late, please phone and a seat and chips will be set out for you and you will post antes and bring-ins and fold until you arrive. Players that are late that haven't let me know will give up their seat to the next player on the waiting list. If there's no one left on the waiting list, late players may buy into the tournament during the first level (20 minutes), but must immediately the value of the antes collected into the pot for the next hand.
The tournament will last approximately 4-5 hours. Seating is limited to 24 players. (8 max tables) Please reserve your seat in advance!!
Blind schedule, chip values, rules, etc, etc, will be posted at my place, or you may email me for specifics. **Please learn the rules of seven card stud and limit betting before you arrive. This will be a learning experience for all of us!
As a reminder, all events at Bristol Street are rake-free!!!
BOYB, BYOsnacks
Comments
1. "Zithal" Rob L (I)
2. "8Ball" Tye Z.
3. "Flint Bones" Andrew S.
4. "morty".
5. "Redington" Tyson J.
6. "All-In" Steve S.
7. "JohnnieH" Johnnie H.
8. "Dirty Whore" Mark B.
9. "Acid" Joe R.
10. "batmankw" Dave S.
11. "Lamb of" Johnny A.
12. "JD_BB" Brady
13. Steve
14. "Pinhead" Brad
15. "folded" Cory
16. "Shtebs" Steve
17. "Splinter" Aaron
18. "ItsaMe" Mario
19. "Ineedanick" Dave P.
20. "King Mob"
21. "Acid-gf" Aimee (sp?)
22. "PUNKYMISHA"
23. "MIRMIR"
24. "TwoThree"
Waiting List
1.
2.
3.
4.
5.
Can you put me on the list. Always up for playing some new games
Brad
Johnny
Im in.
Cory
Seven-card stud is played with two downcards and one upcard dealt before the first betting round, followed by three more upcards (with a betting round after each card). After the last downcard is dealt, there is a final round of betting. The best five-card poker hand wins the pot. In all fixed-limit games, the smaller bet is wagered on the first two betting rounds, and the larger bet is wagered after the betting rounds on the fifth, sixth, and seventh cards. If there is an open pair on the fourth card, any player has the option of making the smaller or larger bet. Deliberately changing the order of your upcards in a stud game is improper because it unfairly misleads the other players.
RULES OF SEVEN-CARD STUD
1. The first round of betting starts with a forced bet (which will be twice the ante - Rob) by the lowest upcard by suit. On subsequent betting rounds, the high hand on board initiates the action (a tie is broken by position, with the player who received cards first acting first).
2. The player with the forced bet has the option of opening for a full bet.
3. Increasing the amount wagered by the opening forced bet up to a full bet does not count as a raise, but merely as a completion of the bet. For example: In $15-$30 stud, the lowcard opens for $5. If the next player increases the bet to $15 (completes the bet), up to three raises are then allowed when using a three-raise limit.
4. In all fixed-limit games, when an open pair is showing on fourth street (second upcard), any player has the option of betting either the lower or the upper limit. For example: In a $5-$10 game, if you have a pair showing and are the high hand, you may bet either $5 or $10. If you bet $5, any player then has the option to call $5, raise $5, or raise $10. If a $10 raise is made, then all other raises must be in increments of $10. If the player high with the open pair on fourth street checks, then subsequent players have the same options that were given to the player who was high.
5. If your first or second holecard is accidentally turned up by the dealer, then your third card will be dealt down. If both holecards are dealt up, you have a dead hand and receive your ante back. If the first card dealt faceup would have been the lowcard, action starts with the first hand to that player’s left. That playermay fold, open for the forced bet, or open for a full bet. (In tournament play, if a downcard is dealt faceup, a misdeal is called.)
6. If you are not present at the table when it is your turn to act on your hand, you forfeit your ante and your forced bet, if any. If you have not returned to the table in time to act, the hand will be killed when the betting reaches your seat. (In tournament play, the dealer is instructed to kill the hand of any absent player as soon as all the players have received their entire starting hands.)
7. If a hand is folded when there is no wager, that seat will continue to receive cards until the hand is killed as a result of a bet.
8. If you are all in for the ante and have the lowcard, the player to your left acts first. That player may fold, open for the forced bet, or open for a full bet.
9. If the wrong person is designated as low and that person bets, the action will be corrected to the true lowcard if the next player has not yet acted. The incorrect lowcard takes back the wager and the true lowcard must bet. If the next hand has acted after the incorrect lowcard wager, the wager stands, action continues from there, and the true lowcard has no obligations.
10. If you pick up your upcards without calling when facing a wager, this is a fold and your hand is dead. This act has no significance at the showdown because betting is over; the hand is live until discarded.
11. A card dealt off the table is treated as an exposed card.
12. In all games, the dealer announces the lowcard, the high hand, all raises, and all pairs. Dealers do not announce possible straights or flushes (except for specified low-stakes games).
13. If the dealer burns two cards for one round or fails to burn a card, the cards will be corrected, if at all possible, to their proper positions. If this should happen on a final downcard, and either a card intermingles with a player's other holecards or a player looks at the card, the player must accept that card.
14. If the dealer burns and deals one or more cards before a round of betting has been completed, the card(s) must be eliminated from play. After the betting for that round is completed, an additional card for each remaining player still active in the hand is also eliminated from play (to later deal the same cards to the players who would have received them without the error). After that round of betting has concluded, the dealer burns a card and play resumes. The removed cards are held off to the side in the event the dealer runs out of cards. If the prematurely dealt card is the final downcard and has been looked at or intermingled with the player's other holecards, the player must keep the card, and on sixth street betting may not bet or raise (because the player now has all seven cards).
15. If there are not enough cards left in the deck for all players, all the cards are dealt except the last card, which is mixed with the burncards (and any cards removed from the deck, as in the previous rule). The dealer then scrambles and cuts these cards, burns again, and delivers the remaining downcards, using the last card if necessary. If there are not as many cards as players remaining without a card, the dealer does not burn, so that each player can receive a fresh card. If the dealer determines that there will not be enough fresh cards for all of the remaining players, then the dealer announces to the table that a common card will be used. The dealer will burn a card and turn one card faceup in the center of the table as a common card that plays in everyone’s hand. The player who is now high using the common card initiates the action for the last round.
16. An all-in player should receive holecards dealt facedown, but if the final holecard to such a player is dealt faceup, the card must be kept, and the other players receive their normal card.
17. If the dealer turns the last card faceup to any player, the hand now high on the board using all the upcards will start the action. The following rules apply to the dealing of cards:
(a) If there are more than two players, all remaining players receive their last card facedown. A player whose last card is faceup has the option of declaring all-in (before betting action starts).
(b) If there are only two players remaining and the first player's final downcard is dealt faceup, the second player's final downcard will also be dealt faceup, and the betting proceeds as normal. In the event the first player's final card is dealt facedown and the opponent's final card is dealt faceup, the player with the faceup final card has the option of declaring all-in (before betting action starts).
18. A hand with more than seven cards is dead. A hand with less than seven cards at the showdown is dead, except any player missing a seventh card may have the hand ruled live. [See “Section 16 – Explanations,†discussion #4, for more information on this rule.]
19. A player who calls a bet even though beaten by an opponent’s upcards is not entitled to a refund. (The player is receiving information about an opponent’s hand that is not available for free.)
Thanks.
-Braad
B
sorry man, he doesnt want to play 7-card stud. what a weiner eh??
Johnny
-Braad
please put me on the list, if there's still room.
Steve "Meltdown" S.
I just moved to KW (from T.O.) and miss my regular home game.
How do I get the street address?
Sean
-Dave Kostis
DAVE!!
Welcome to the board... finally! 8)
Mark
Can you book myelf and my girlfriend MIRMIR for Wednesday.
For reference, here's the schedule
Starting chips: 2,000
Blinds: 20 minutes
(ante/bring in/lower limit/higher limit)
1. 5/10/25/50
2. 10/20/50/100
3. 15/30/75/150
4. 20/40/100/200
BREAK - colour up (5)
5. 25/50/150/300
6. 25/50/200/400
7. 50/100/300/600
8. 75/150/400/800
BREAK - colour up (25)
9. 100/200/500/1,000
10. 100/200/600/1,200
11. 100/200/800/1,600
12. 200/400/1,000/2,000
13. 200/400/1,200/2,400
14. 300/600/1,500/3,000
15. 400/800/2,000/4,000
16. 500/1,000/2,500/5,000
And of course thanks to Zithal, for hosting us once again.
I'll post my thoughts under the RESULTS! page, once Rob has posted them.
JohnnieH
Thanks again for hosting. I enjoy playing at your house and your tourneys are such well organized.
Cory
I look forward to the next poker night there and possible another variation of poker, in the not too distant future as well.
Steve
The side game was also fun
Johnny
Stud's a little mind boggling, but I'd be willing to give it another go. Or maybe Omaha?
Sean